small-scale violence in the world of warcraft

Thursday, August 22, 2013

the night is dark and full of terrors

lately, for my weekly 10 pvp wins, i've been running this team. it's built around the combination of call darkness, which blinds all pets (except elementals), and nocturnal strike, which never misses if the target is blinded. while i don't keep a full win-loss record, this team clearly does better than any other i've tried lately - i'd estimate i win about 70-80% of the time with it, which ain't bad.

assuming my opponent cooperates, my preferred strategy is to use the whelpling to grind down my opponent's pets with plagued blood and tail sweep. big health pool and a low speed so tail sweep almost always gets its bonus damage. when he finally does go down, i use the bonus attack from the undead racial to call darkness. then i send in the birds. speed, speed-based bonus damage, nocturnal strikes, and more call darkness result in an orgy of damage. usually enough.

works well against: direhorns, the current flavor of the month. their beast damage is weak against flyers. also very effective against teams with a lot of healing.

works poorly against: elementals, since they aren't affected by darkness. teams using arcane storm and other magic attacks can be problematic as well.

1 comment:

  1. I too like darkness teams. I hope I don't see you out there.